Author Topic: Weapons ( Full Guideline + Some Calculations )( Updated )  (Read 27277 times)

Offline Dredd

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #60 on: 28 05, 2017, 11:31:02 pm »
You can add on rustler that has M4 + rocket launcher (shift)
Thanks

guest52429

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #61 on: 29 07, 2017, 04:12:56 pm »
Add the Sawn-off Shotgun mod.

Rexion

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #62 on: 29 07, 2017, 06:50:53 pm »
Add the Sawn-off Shotgun mod.

@Sabfas kindly if you have time then update your topic please with the latest updates, as above you can find players requesting for new addition to the guide.

guest52429

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #63 on: 29 07, 2017, 09:23:24 pm »
@Sabfas kindly if you have time then update your topic please with the latest updates, as above you can find players requesting for new addition to the guide.
Yes.

Offline CptDeniz

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #64 on: 04 09, 2017, 01:36:32 pm »
nice guide very helpful  :tick: :tick: :tick:
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Offline Dredd

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #65 on: 26 09, 2017, 08:02:34 pm »


Code: [Select]
[img width=185 height=185]https://i.imgur.com/mPLQ0dC.png[/img]
Replace this with your disgusting country rifle photo
I already modified it using bbcode to the right size (185x185)

Thank me later  :thumb:
Thanks

Offline Matt.

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #66 on: 26 11, 2017, 08:58:59 am »
Update please :)

1. Now SPAS Crowd control has just 14 ammo capacity instead of 30, also the Move n Shoot has been removed.

2. New mod for Sawed-off Shotgun: Single

3. Friday 7th July 2017
- Modified Colt 45 (Pistol) stats: -30% range, 50 round clip, damage: +50%. (Arran + Skillful)

Offline DroMa

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #67 on: 03 12, 2017, 10:18:22 pm »
Good job guys you made a great work it’s very helpful, specially to newbies .

There was one more additional thing to add , which is every car damage when it hit a player , comparing with the car speed and model , if you can test that too .
Thnx.

Offline Sam.

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #68 on: 30 01, 2018, 09:45:07 am »
Dear Sabfas,

The Tuttorial is great and has alot of informations in it that helps most of the players in Game and also on forum (to suggest things), but could you please add the Teargas into it?, have seen that the tear gas Damage isn't included.

Sam.
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Offline JaMaW

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #69 on: 11 06, 2018, 03:26:35 pm »
Can someone update this if possible, please!


Mainly someone who uses weapons a lot, an LV player or something,
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Offline MaZika.

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #70 on: 07 12, 2018, 01:08:11 pm »
Updated.

If you found any wrong data, please connect me!
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Offline OhhKarim

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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #71 on: 19 01, 2019, 03:57:17 pm »
Sawnoff: Dual This will set your MP5 to Sawnoff-Dual mode.
Carry 2 sawnoff shotguns at the same time.
4 shots damage is equal 3 shots from single.
Sawnoff: Single This will set your MP5 to Sawnoff-Single mode.
Carry 1 sawnoff shotgun.
Damage per shot is 50% higher than dual sawnoff and takes less time to reload.
Seems like Jonio just copy pasted everything, because as you can see from the quote above, it's not MP5, it's Sawn Off. There's also a lot outdated information as there were several buffs/nerfs to weapons and this whole topic is just a mess all over the place.
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Re: Weapons ( Full Guideline + Some Calculations )( Updated )
« Reply #72 on: 20 01, 2019, 01:14:56 pm »
A wonderful guide that is very useful to all people and useful to me personally   :tick: <3 :tick:
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