Author Topic: CITLD - Group Features  (Read 74425 times)

Offline Brian

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CITLD - Group Features
« on: 25 11, 2014, 09:51:31 am »

Group Features


Every group has the ability to improve and get privileges with time. They get base or interior and then they can add stuff inside it and create a safe heaven for their members. Everything is based on the total time you've had a board. Only leaders can request these perks, because in the past, morons fucked up groups and stuff without consent of anyone.


Base/Interior Peds
Groups/squads that own an interior/base inside LS/SF can request some ped bots to hang around their place. Peds can do an animation, stand still, hold weapons and possibly interact with players. You can apply your own group/squad shader to peds. A single ped will cost 10.000.000$. Weapons are free but you can't request over powered weps like MG, Country and Sniper rifles. A group can request maximum 3 peds for their base. Procedure to get peds position is simple, you basically have to replicate what will your ped do. You'll have to choose a skin, hold the weapon you chose and do an animation from the ingame panel. Easy steps. Once you've done all of that, do /getbaseped and paste the output string in the format.

[b]Group/Squad name:[/b]
[b]Account name that is going to pay:[/b]
[b]Link to board:[/b]
[b]Tags:[/b]
[b]Ped string:[/b] (use /getbaseped)
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]



Health Pickup
Health pick-up has been replaced by base auto-heal system. Those owning a base or an interior will get this automatically.


Car spawner
CITY BASES CANNOT GET CAR SPAWNERS. ANY REQUEST ABOUT SPAWNERS FOR CITY BASES WILL BE TREATED AS #4
Groups that have had board for at least 4 months, can get free transporation vehicles to spawn inside base or near their interior. This will provide better ways to travel and move together as group. Groups that achieve this advantage will be considered as "Semi-Official". Groups may request any cars available in car-shops except Advanced Hummer with a max number of 6. If group is civilian you can also request maximum 2 aircrafts (both helicopters and planes) and 1 boat. Every vehicle costs 10.000.000$. You must put IDs of vehicles you request, find them here.

Groups can also request upgrades to be added on their vehicles. Spoilers, sideskirts and custom rims will appear on ALL your cars. You have to use /getvehups command on an upgraded vehicle you want in your spawner and you'll retrieve its upgrades code. Then you'll have to paste it here in the format. REMEMBER: Upgrades will appear on supported vehicles only, but the advantage of this is that you can have all the upgrades you want and they'll be applied on spawn.

Official groups may request up to 12 vehicles. Special vehicles such as Infernus, armored vehicles (Excluding Advanced Hummer), armed vehicles and fast vehicles will cost 10.000.000$ each.


[color=#5c1717][size=14pt][font=Levenim MT]Vehicle spawner request[/font][/size][/color]
[hr]
[b]Group name, tags and genre:[/b]
[b]Account name that is going to pay:[/b]
[b]Link to board:[/b]
[b]Cars you chose:[/b] (put Vehicle name and ID or request is invalid)
[b]Upgrades to vehicle you chose:[/b] (use /getvehups command on an upgraded vehicle)
[b]Coordinates of marker:[/b] (do /getpos facing the direction you want to spawn the vehicle)
[b]Marker RGB:[/b]
[b]Vehicle RGB primary color:[/b]
[b]Vehicle RGB secondary color:[/b]
[b]Plate text:[/b] (max. 8 characters)
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]



Group skin Shader
Groups can request ONE skin shader for 25.000.000$ if they have had board for at least 5 months. Every skin available in CIT can be shaded. Look at this topic to gather more informations. Obviously to create a shader, you must know basics of game modding. There are plenty tutorials around net and here in CITforum as well. Use the format below to request your upgrade, reply to this topic and once you receive it, pay and post evidence here.

[color=#5c1717][size=14pt][font=Levenim MT]Skin shader request[/font][/size][/color]
[hr]
[b]Group name:[/b]
[b]Account name that is going to pay:[/b]
[b]Link to board:[/b]
[b]Skin ID you chose:[/b]
[b]Shader image file:[/b]
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]



Base static vehicles
Groups can request up to 3 vehicles in their own base/interior. Those vehicles are client-sided and frozen so they can't be moved. Groups can choose whether or not to add wheels upgrades or shaders to those vehicles.

In short all you have to use is /getvehpos or /getvehpos color. 'Color' argument detects the vehicle color and outputs it in the table line otherwise color will be random. Command automatically detects shders or wheel upgrades. Output lines are automatically saved in your clipboard so you'll have to CTRL+V them into here in the format.

You need to use the command /getvehpos only once per vehicle. If you fail do "/getvehpos reset" and start from 0. Once you're done paste the whole thing in 1 request.

Cost per vehicle is 5.000.000$

[color=#5c1717][size=14pt][font=Levenim MT]Static vehicles request[/font][/size][/color]
[hr]
[b]Group name:[/b]
[b]Account name that is going to pay:[/b]
[b]Link to board:[/b]
[b]Vehicles lines:[/b]
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]



Graffiti requests
L4 groups can get 1 graffiti for 25.000.000$. L6+ groups can request up to 3 graffitis to spray around cities, graffiti will be free for official groups. Graffitis can be painted anywhere if you have a spray-can equipped.

Max size for image must be 256x256 and format strictly in PNG.

[color=#5c1717][size=14pt][font=Levenim MT]Graffiti request[/font][/size][/color]
[hr]
[b]Group name:[/b]
[b]Link to board:[/b]
[b]Graffiti image link:[/b]
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]



Non-VIP vehicles recovery
L6+ groups with their own group job can get 5 vehicles (including armored) to be recovered without VIP by their members. It is same as job-specific vehicle recovery by several jobs.

Cost per vehicle is 10.000.000$

[color=#5c1717][size=14pt][font=Levenim MT]Recoverable vehicles request[/font][/size][/color]
[hr]
[b]Group name:[/b]
[b]Account name that is going to pay:[/b]
[b]Job name:[/b]
[b]Link to board:[/b]
[b]Vehicle IDs:[/b]
[right][img]http://i.imgur.com/ON5BGv1.png?1[/img][/right]
« Last Edit: 07 05, 2018, 07:26:55 pm by Brian92 »

Online Dimit

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  • Group: U.S.Navy SEALs
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Re: CITLD - Group Features
« Reply #1 on: 02 05, 2018, 04:18:22 pm »
Vehicle spawner request

Group name, tags and genre: US_Navy_SEALs  USNS  Law/military/RP group
Account name that is going to pay: Dimit
Link to board: https://cit2.net/index.php?board=334.0
Cars you chose: 472 595 430 446     
Upgrades to vehicle you chose: (use /getvehups command on an upgraded vehicle)
Coordinates of marker: 3152.2483, -1941.4551, 1.1453, 88, 0, 0           <= thats in the water because it's a boat spawner, so that the boat doesn't spawn on the object
Marker RGB: 45 60 15
Vehicle RGB primary color: 45 60 15
Vehicle RGB secondary color: 0 0 0
Plate text:  Boats dont have a plate ;(


And I can't find a format to update existing vehicle spawners but we would like to buy a Rustler for our Aircraft spawner at the Helipad of our base, it seems to be very useful for chasing boats. Colors are the same as for the boats
Listing your massive amount of former groups in your signature doesn't get you respect but solely expresses that you are not loyal.


US Navy SEALs - The only easy day was yesterday - US Navy SEAL

Offline Joanxz

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  • Group: Network Trouble
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Re: CITLD - Group Features
« Reply #2 on: 19 05, 2018, 01:15:59 am »
Vehicle spawner request

Group name, tags and genre: Network_Trouble  / |NT| / Civilian
Account name that is going to pay: panderson2003
Link to board: https://cit2.net/index.php?board=892.0
Cars you chose: (put Vehicle name and ID or request is invalid)415 / Cheetah
Upgrades to vehicle you chose: (use /getvehups command on an upgraded vehicle) none
Coordinates of marker: (do /getpos facing the direction you want to spawn the vehicle)  X,Y,Z,R,Dim,Int: -2428.6504, 992.8354, 45.2969, 271, 0, 0
Marker RGB: 46 208 198
Vehicle RGB primary color: 46 208 198
Vehicle RGB secondary color:
Plate text: (max. 8 characters) NT
url=https://sanderc.net/adurl.php?account=Joanxz][/url]

Offline Joanxz

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  • Group: Network Trouble
  • Ingame: Joanxz
Re: CITLD - Group Features
« Reply #3 on: 19 05, 2018, 01:20:52 am »
Vehicle spawner request

Group name, tags and genre:   Network_Trouble  / |NT| / Civilian
Account name that is going to pay: panderson2003
Link to board: https://cit2.net/index.php?board=892.0
Cars you chose: (put Vehicle name and ID or request is invalid)    539 Vortex and 487 Maverick
Upgrades to vehicle you chose: (use /getvehups command on an upgraded vehicle)
Coordinates of marker: (do /getpos facing the direction you want to spawn the vehicle)X,Y,Z,R,Dim,Int: -2441.6277, 985.1179, 50.3107, 182, 0, 0
Marker RGB:   46 208 198
Vehicle RGB primary color:  46 208 198
Vehicle RGB secondary color:
Plate text: (max. 8 characters) NT

NOTE: https://imgur.com/a/bR9ZGrN the Heli location  is different
url=https://sanderc.net/adurl.php?account=Joanxz][/url]

Offline Dehea

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  • Group: 1337
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  • Squad: 1337
Re: CITLD - Group Features
« Reply #4 on: Today at 02:05:30 pm »
Graffiti request

Group name: 1337
Link to board: https://cit2.net/index.php?board=881.0
Graffiti image link: https://imgur.com/TBeBTy6
-1337-
They trying to evade my shots since 2012