Author Topic: [IMPLEMENTED] Adding checkpoints on Law side (at CE's)  (Read 4741 times)

Offline Airhead

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Re: [ACCEPTED]Adding checkpoints on Law side (at CE's)
« Reply #15 on: 19 05, 2019, 07:33:32 am »
Summary - 7 positive , 1 negative.
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Offline Arran

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Re: [REWORK] Adding checkpoints on Law side (at CE's)
« Reply #16 on: 19 05, 2019, 02:13:46 pm »
Lacks the obvious missing detail of where the markers would go.
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Offline Airhead

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Re: [REWORK] Adding checkpoints on Law side (at CE's)
« Reply #17 on: 19 05, 2019, 07:29:41 pm »
Lacks the obvious missing detail of where the markers would go.
Not being able to get the chance to attend all the CE’s, give me some hours and you will have all the info.
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Offline Airhead

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Re: [REWORK] Adding checkpoints on Law side (at CE's)
« Reply #18 on: 21 05, 2019, 05:47:57 am »
Quote
Hi,

So recently I have seen that pretty much every CE (aside from DFR, Nightclub, DS and DPD) need checkpoints on the law side which is somewhat irritating with the way that present CE's are constantly played with long distance battles which don't enable the law to hold any checkpoints making the CE's end quick (and once in a while less focused as none sides scramble for the checkpoints)
As I would like to think 1-2 checkpoint ought to be included close to the cop side too empowering them to hold the situation altogether for the CE to last longer and giving each side a focused test of holding/guaranteeing checkpoints that are in access of the two sides. This would make CE more fun as the two sides would really play as a group rather than just mg spamming and camping and clearly it would allow cops a chance to do something (the majority of the CE, cops are cornered to/close to their entrance where they simply camp for 6 mins as the goal of holding a checkpoint is impossible(before of the distance/area of the checkpoints)

Location of the new checkpoints
Hotel - Add a checkpoint here
BR - Add a checkpoint here
MDM - Add a checkpoint Here or in these rooms
CAS - Add a checkpoint here
PDR - Relocate This checkpoint  to This room because the current checkpoint is behind LAW anti rush  As seen here
MFR - Add a checkpoint Here or here

The final proposal is quoted, you may vote now.
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Offline Airhead

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Offline iShadow

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #20 on: 21 05, 2019, 05:05:53 pm »
 :tick:

I don't see anything wrong. Supporting.

Offline Ariana

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #21 on: 21 05, 2019, 06:54:36 pm »
 :tick:

cops currently really inactive at CEs so why not, this might help?

Offline CyraX

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Re: [VOTE]Adding checkpoints on Law side (at CE's)
« Reply #22 on: 21 05, 2019, 07:34:52 pm »

 :tick:
This feature would be useful and helpful for cops, so why not.

Offline noD3

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #23 on: 21 05, 2019, 07:41:39 pm »
 :tick:
This might increase the amount of police officers in CE's and make them more active.

Offline DroMa

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #24 on: 21 05, 2019, 08:05:16 pm »
:tick:
This might increase the amount of police officers in CE's and make them more active.

Offline Randy

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #25 on: 21 05, 2019, 08:07:32 pm »
 :tick: as node said. Might help increasing amount of cops at CE
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Offline Inno#

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #26 on: 21 05, 2019, 08:25:12 pm »
Sorry, wrong board.

Offline Malone

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #27 on: 21 05, 2019, 08:26:27 pm »
 :tick:

All reasons that I was going to say are posted.

Offline Airhead

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Re: [VOTE] Adding checkpoints on Law side (at CE's)
« Reply #28 on: 21 05, 2019, 08:42:58 pm »
7 positive votes, thus accepted
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Offline Arran

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Re: [ACCEPTED] Adding checkpoints on Law side (at CE's)
« Reply #29 on: 22 05, 2019, 05:56:05 pm »
MFR already has 4 markers so not adding a 5th.
CAS added though I don't agree with this as it will just incentivize the criminals to rush and cops will be stuck in anti rush area even more.
MDM added one between the 2 suggested places.
HO added though disagree for same reason as CAS.
BR added.
PDR tweaked as requested.
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