Author Topic: Addition of Chemical Factories.  (Read 3246 times)

Offline Ex_TcR

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Addition of Chemical Factories.
« on: 14 10, 2015, 02:33:48 pm »
What is your suggestion?: Addition of Chemical Factories.
Description of your suggestion and what it will improve?: After reviewing the dependency of chemicals, I came up with this idea. Cops n Robbers are fully dependent of med kits and chemicals are one of the major thing to craft med kits thus it'd be helpful. There is only one source of chemicals. Also a minor thing, non-VIPs can not do space mining as well as this will become a reason of lowering the price of chemicals.
Prove that your suggestion is needed?: There are several factories of important and things we're dependent on. I see Chemicals as one as well. Since we're a CnR server, most of us are always using med kits and we need chemicals for that.

Description of factory:

Requirement:
  • $10,000 Factory charges per hour ($8,000)
  • 10,000 Units of Iron ($8,000)
  • 10000 Units of Oil ($8,000)
  • 500 Units of Hemps ($17,500)
  • 500 Units of Herbs ($35,500)
Total Investment: $77000

Outcome:
  • 120 Units of Chemicals per hour. ( $90,000)
Total Profit: $13000


I think it'd be helpful. If this gets approved, I think 10 factories would work.

You may adjust price etc.
SF would be the best place for this since it is not so crowded.
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Offline Tomukas

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Re: Addition of Chemical Factories.
« Reply #1 on: 14 10, 2015, 06:54:02 pm »
I upvote this suggestion !

Well first I think that you are right, we are kind of on crisis of chemicals and we could use some factories.

SF would be the best place for this since it is not so crowded.
About the SF thing, I found 2 good places where could we place the 10 factories.
(We can also change the building style if mappers aprove)

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And I think that the prices and requirements are fine, perfect.Since Chemicals are quite expensive.

Offline Master.

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Re: Addition of Chemical Factories.
« Reply #2 on: 14 10, 2015, 06:56:28 pm »
Actually players can work as a Space miner without VIP, simply by converting it once reached the space, anyway. You're right at the point where you said there's only one source of chemicals and as we can't make any chemicals anymore and there's no other job to get it, perhaps, we could think of suggesting one, but you're here with this suggestion, so it would be nice to have those I guess, expanding business system is also a great idea, more people will be able to own some.
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Offline Geni

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Re: Addition of Chemical Factories.
« Reply #3 on: 15 10, 2015, 12:00:05 am »
Quote
10,000 Factory charges per hour ($8,000)
10,000 Units of Iron ($8,000)
10000 Units of Oil ($8,000)
Would you explain this please ? 10,000 units of iron are not 8,000$ same goes for oil .

Offline Sovereign

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Re: Addition of Chemical Factories.
« Reply #4 on: 15 10, 2015, 02:47:00 am »
yes it's cool, because if we need chemicals we must buy vip and working Spaceminer and it take much time to collect some chemicals, so it will help us as anyone can play Criminal or Cop without play Civilian to get it,so iam tottaly upvoted
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Offline Farhan

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Re: Addition of Chemical Factories.
« Reply #5 on: 15 10, 2015, 05:37:53 am »
Its really a nice suggestion because getting chemical is really difficult nowadays and also F7 is always out of Chemicals and we depend on only one job which is also really difficult because you will have to buy VIP for that morehow you are not getting enough chemicals from spacemine to deal with the community so it will a great addition atleast we will have an alternate way to get the chemicals.


RomanD

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Re: Addition of Chemical Factories.
« Reply #6 on: 15 10, 2015, 08:26:18 am »
It got suggested a lot of times,but KmilO denied it.

Even I suggested it once. But I will support this idea,I don't have enough time to pay a visit to space and crafting the rocket and other things,We need another source of getting chemicals and this would be perfect.

Offline iMemO

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Re: Addition of Chemical Factories.
« Reply #7 on: 15 10, 2015, 06:24:08 pm »
Its helpfull but what about change herbs 500 to 250 because Level 10 in farmer I got 300 afaik with VIP , so I just tell about that but I like that idea because some people didn't have time to work space miner or if he didn't have money to buy chemicals so yeah I upvote 

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its good place for factory
SF would be the best place for this since it is not so crowded.

i have some place about that
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Offline McFadden

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Re: Addition of Chemical Factories.
« Reply #8 on: 16 10, 2015, 01:38:36 am »
Supporting your idea, great job, hope got approved.

Pride

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Re: Addition of Chemical Factories.
« Reply #9 on: 16 10, 2015, 03:21:44 pm »
I like your idea ,but
I think 10 factories would work.
I think 10 factories is not enough imo 20 factories atleast since CIT is big community with high amount daily online members

Offline Arran

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Re: Addition of Chemical Factories.
« Reply #10 on: 17 10, 2015, 04:53:49 pm »
Added.
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