Author Topic: New car tune in modshops: tractionBias  (Read 3752 times)

Offline Brian

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New car tune in modshops: tractionBias
« on: 17 04, 2018, 10:40:09 am »
Suggestion explained in one paragraph: Add a new way to tune your vehicles in modshops which is tractionBias. Traction bias controls where the traction of vehicle acts, if it should be balanced between front and rear wheels (most of GTA vehicles are balanced around 0.5), or have more traction either in front or in rear wheels.

Additional details that are necessary for the suggestion:

use setVehicleHandling(veh, "tractionBias", value)

There should be 2 options inside CITcarTune panel:

Rear Traction Bias that decreases original handling by 0.1 for a max of 3 levels of tuning.
Front Traction Bias that increases original handling by 0.1 for a max of 3 levels of tuning.

This suggestion is worth the time developing because: Currently players only use "awd" driveType when tuning their vehicles which makes fwd and rwd kinda useless as they serve no purpose if you don't change this handling value. Adding this tune, will open new ways of vehicles handling (that won't cause weird bugs) and probably better driving stats for some vehicles entirely decided by players.