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* Board Stats

  • stats Total Members: 24729
  • stats Total Posts: 1324727
  • stats Total Topics: 99620
  • stats Total Categories: 5
  • stats Total Boards: 158
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01 09, 2014, 11:21:58 am by Arran | Views: 3998 | Comments: 137

Following on from last year, it's appreciation day today!

Appreciation day is all about appreciating other people whether it's people on CIT or just people in general or even people you don't know but who have changed your life... You could say thank you to the builders who built our houses, the inventors who invented all this technology, the programmers of C++, your operating system, your web browser and of SMF, everyone who made it possible for you to even read this. Thank you plants for providing us with food and oxygen and thank you sun for making life possible. Thank you to the millions of white blood cells, our invisible private army that will fight for us and die for us from our birth to our death. Thank you to the billions of good bacteria that are inside us now, making it possible for us to digest food.

It's not just about showing appreciation, it's about remembering not to take things or people for granted, which is something we all do. For example it's easy to take for granted being able to turn a tap on and get immediate clean water. When have you ever turned a tap on and thought, "wow that's amazing!" probably never. When did you last think about how awesome your private army of white blood cells was? Never!

So today, next time you turn a tap on and get clean water, turn a light bulb on and get light, browse the web or even just taking a breath of fresh air, think about how amazin...
01 08, 2014, 09:25:31 pm by Arran | Views: 7485 | Comments: 122

I've been thinking about this a lot recently and I've realised that the bottleneck in development isn't me, but the suggestions. I look at IGF and can't see any topics that make me think "That's good, it's worth making and it'd definitely make the server more enjoyable" it's almost as if the community have lost the ability to come up with new ideas, we've had hundreds of updates in the last year but really, has the server changed at all in the last year? Well the player count hasn't, if anything it's worse, it seems that the only thing the community can suggest is little tweaks and utility additions and when crap like this gets the most votes you know something is seriously wrong.

So I was thinking, how about open the board to everyone? The suggestions wouldn't be any better though, there would be just more of them and more useless posts. So what are we going to do? I could just script what I want but that doesn't always work out well and as if having to make the stuff isn't hard enough I have to come up with all the ideas too? Then I thought, it'd be cool if someone actually reviewed the server as if it was a computer game or a movie.

A review would be much better than individual suggestions because individual suggestions never mention the root cause of the problem. For example there's a suggestion to allow you to cancel making drugs with a drug lab and the suggestion makes sense but what if all it doe...
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* Changelog

Wednesday 1st October 2014
- Criminals events: Completely removed not being able to enter due to team unbalance. Made it so you only take 10% damage instead of 25% damage when shot in the back. (Arran)
- Fixed the sliding / shooting exploit related to switching between deagle and shotgun too fast. Also increased deagle accuracy by 50%, reduced damage by 25%, increased magazine to 10 rounds so now people might actually use it for reasons other than to exploit. (Arran)
- Changed DFT-30 model to allow players drive their cars on it. You already could /glue your vehicles on it. (Brian)

Tuesday 30th September 2014
- Criminal events: Lowered the anti rush turret time from 7 to 3 minutes. Increase max allowed unbalance from 4 to 10. (Arran)
- Chat: Removed main chat fee. Reminder: You can disable seeing main chat in '/settings' (Arran)
- Chat: Fixed the possibility of making fails in main chat as you now have to do '/main message' to send a message to main chat. If you want to talk in main without having to type '/main' at the start you can do '/bind KEY chatbox main' KEY being an unused key but when you get muted for having a "fail" that's the risk you're choosing to take. For those of you who don't seem to understand... YOU STILL ENTER COMMANDS AS NORMAL. DO NOT DO /main /command JUST DO /command (Arran)

Monday 29th September 2014
- GuebraAnjo passed trial. (High & Head Staff)
- Trains: Made it so you can press space (like with the shamal) to let passengers enter. (Arran)
- Fixed police not being able to hurt unwanted criminal medics who are healing wanted criminals. (Arran)
- Made it so you have to be a Paramedic before you can do '/criminal medic' as it was basically giving everyone access to '/go medic' which is unfair. (Arran)
- Added '/go police medic' requires 100,000 arrest points and 1,000,000 heal points. (Arran)

Sunday 28th September 2014
- CITy: added new shader textures. (Cherry)
- Trains: Made it so 3 carriages attach to your train when you enter it. (Arran)
- Removed getting drugs from criminal events, increased cash payments. There is now a drugs shortage as there is currently no way to get drugs. (Arran)

Saturday 27th September 2014
- Added Cop medic skin (Cherry)
- Disabled medics being able to enter criminal events. They must enter as police medic or criminal medic instead. Increased the max players from 20 v 20 to 25 v 25. (Arran)
- Criminals: Added a new job 'Criminal Medic' which is like a criminal and paramedic combined however they can't use powerful weapons. To get the job do: '/criminal medic' (Arran)

Friday 26th September 2014
- As a large portion of our community is Arabic, added an Arabic support channel to the 'J' chat interface. (Arran)

Thursday 25th September 2014
- Fight For Honor promoted to L2 official group (Official group leaders + Staff team)

Wednesday 24th September 2014
- CITy: added 3x1 and 5x1 glass windows together with a glass roof in Construction section. Added a 50s style entrance sign designed by Cherry into Lighting section. Added a couple of barriers and 2 types of lamp posts into Perimeter objects. Added a big palm for your CITy garden. Made some bug fixes for existing objects. (Brian)
- Fixed bugged walls inside Interior 7 (Brian)

Tuesday 23rd September 2014
- Added vehicle and helicopter recovery points to every hospital. To use it, stand on it, press F2, select a vehicle, press recover. If you have VIP then this won't make a difference to you. (Arran)
- Made punishments before 1st April 2014 not count in the punishment time multiplier. (Arran)
- Reduced 'Flaming Staff' to 24 hour ban or 24 hour global mute also removed most already existing flaming staff bans. (Arran)

Monday 22nd September 2014
- Added sky box shader that can be disabled in '/settings' (Cheeze + Arran)

Sunday 21st September 2014
- Car + Bike Races: 2nd place will get 50% and 3rd place will get 25% of what 1st place got. (Arran)
- Added 95 new animations to /animations. (MaRouane)
- Police: Added a new job 'Police Medic' which is like a cop and paramedic combined however they can't use powerful weapons. (Arran)
- Added an unarmed Hydra (only Staff and Armed Forces can fire it) to aircraft stores for $40,000,000. (Arran)
- CITy: Added a 150 object limit for very large zones, the only zone considered very large is SK zone in LV. (Arran)
- Completely disabled projectile throwing freeze time. (Arran)

Saturday 20th September 2014
- Made it so marriage partners are classified as a CITbook friend in case they're not already on your friend list. Also made it so that when your partner logs in, their colored square blip will turn into a love heart blip. (Arran)

Friday 19th September 2014
- United added as trial staff (Staff Team)

Thursday 18th September 2014
- Constitutional amendment, added: CITC 3.3 "Group Related Rights" which contains the following:
"A) A group or squad cannot be judged negatively if it has "rule breakers" in it."
"B) A group or squad cannot require to see a players punish log in order for that player to join."
This is so people can stop worrying about getting punished, let me show you some examples of harsh (and now unconstitutional) membership requirements:
SAPD: "No Punishments within 1 month, No Bans in 3 months"
FBI: "No more than a punishment in the past month"
Armed Forces: "no punishments in the last month and no bans newer than 3 months"
SWAT: "Must have no punishment logs newer than a month and no more than 1 punishment within 2 months"
So if you make a small mistake and get jailed for misconduct or muted for spamming, you can't apply for a month? Ridiculous.
When a group now wants to see your punish log you must not show it to them and they can't refuse you because of that. (Arran)

Wednesday 17th September 2014
- Police: Added an arrest payment multiplier based on your arrest points. The message when you jail them will tell you how much your multiplier is. 10,000 arrest points is equal to a pay increase of 10%. Because some people have ridiculous arrest points and would earn 24 times more from jailing someone, the highest the multiplier will go is 3. (Arran)
- CITy: Instead of having to give people delegate access to recover vehicles you can now create a vehicle recovery pad and aircraft recovery pad and anyone who stands on them can recover vehicles. (Brian + Arran)

Tuesday 16th September 2014
- Increased med kit healing from 60 to 100. Reduced heal speed by 50%, if you want a quick heal use a medic. (Arran)
- Fixed interior 15 bug that allowed players to walk on the ceiling of the interior. (Brian)

Monday 15th September 2014
- Added /barrier11 which is a smoke flare. (Brian)
- CITy: Added walls with door slots and a column object in "Wall" category. (Brian)
- CITy: Added a military bunker, fountain and 4 more doors including one that can have textures applied to it. (Brian)
- Cave Miner: Fixed not getting a new mining location after clicking finish. (Arran)
- Criminals: Added a new armed robbery mission location at LS Docks Train Yard, where we used to have the LS train robbery criminal event but this one you must stay inside the warehouse. (Arran)

Sunday 14th September 2014
- Criminals: Made all prison sentences 20 seconds longer but reduced total duration by 25%. (Arran)
- Criminals: Added a new criminal mission called 'Armed Robbery' where you can rob the Palomino Creek Bank tills, press F5 as a criminal for further details. (Arran)
- CITy: Made it so you can change you fighting style by pressing X then clicking on a punching bag. (Arran)
- CITy: Made it so you can change your walking style by pressing X then clicking on a treadmill. (Arran)
- CITy: Made it so you can change your skin by pressing X then clicking on a wardrobe. (Arran)
- Pilot: Made the Andromada, AT-400, Beagle, Dodo, Nevada, Shamal and Stuntplane not collide with each other. (Arran)
- Delivery Man: Reduced promotion requirements by 100%. (Arran)
- Deleted all group custom titles and issued the refund equally amongst all group members that were online at the time. (Arran)
- Deleted all account custom titles and refunded them. (Arran)

Saturday 13th September 2014
- Bus Driver: Increased pay by 100% to match other jobs. (Arran)
- Fisherman: Instead of having to hold left or right, you can now just press it once. (Arran)
- Zergad passed trial (Staff Team)
- Added vehicle spawners for the hooker job, both in LS and SF. The marker spawns a Savanna. (Brian & Cherry)
- Added a new player (all existing players will get it too) key bind help text. You press the key and then another message will appear for another key. Just press all the keys and it will disappear forever then. (Arran)

Friday 12th September 2014
- Moved the ambulance to the cheap vehicle spawner at hospitals instead of 2 markers, only medics can see it in the list though. (Arran)

Thursday 11th September 2014
- Added Freight and Brown Streak for sale at LS Unity Train Station for $10,000,000 (Arran)
- Modified the criminal experience GUI so you can read the mission info easier and made it so when you first spawn as criminal (even for existing accounts) it will say "Press F5 to view criminal missions" so just press F5 and the message will disappear forever. (Arran)
- Made it easier to pick which house / base / zone to spawn after death. (Arran)

Tuesday 9th September 2014
- Added 29 peds to San Fierro, more to come (Brian & Cherry)
- Made new criminals start with 500 Pistol and 500 MP5, new cops start with 500 Tazer and 500 MP5 and new civilians get an extra $20,000. (Arran)
- Made new players start of with an $50,000 on hand, $5000 in bank and 10 of each drug. (Arran)

Sunday 7th September 2014
- Also, Sick added as trial staff (Staff Team)
- Ryan & Suly added as trial staff (Staff Team)
- Moved all job markers at LSPD to inside the LSPD interior. Removed all the old job vehicle markers. (Arran)

Saturday 6th September 2014
- CITy: Removed '/editent' To edit an object press 'X' then right click on the object. (Arran)
- CITy: Added 25 new objects including a new sports category. (Araa)
- Removed '/mykills' made it appear on screen like: "K: 1 D: 200" (Arran)
- CITy: Added 4 trees in "Garden" objects list, triangle-shaped glass window in "Construction" section, 2 new walls with windows and 2 triangle-shaped walls/floors a wood house in "Buildings" (Brian)

Friday 5th September 2014
- Copied the race script and made it for bikes. Look for the orange custom blip on F11 for race start or enable the "always show race" in '/settings' command to see when it starts: '/bikeracetime' (Arran)

Thursday 4th September 2014
- CITy: added 2 more islands and respective CITy zones (Brian)
- CITy: Select an object with '/editent' then do '/copyent' to make a copy which is useful for making aligned objects. (Arran)
- Fixed police being able to steal other peoples locked police vehicles, also applied to ambulances. (Arran)

Wednesday 3rd September 2014
- CITy: Added 24 zones to the empty part of LS docks. (Arran)
- Vazz added as trial staff (Staff Team)
- Added new CITy zones in the third island near LS (Brian)

Monday 1st September 2014
- Added a bunch of peds in San Fierro, including strippers in Jizzy's. More to follow. (Araa + Brian + Vazz + Cherry)
- Constitutional amendment, added CITC 3.2.E: "The severity and duration of a punishment must be proportionate to the impact their actions had and their intentions." (Arran)
- Added a whole new block of zones at CITy Underground, not sure how much but they were sold rather quickly anyways (Arran + Cheeze + xb0x + RabbidRabbit + Azoulas + Franco + Brian + Cherry also BoDy!)
- Created 30 CITy zones on some islands at East LS. (CITy Engineers)
- CITy: Added 27 new objects. (Arran + ZtyX + VazZ)

*** For updates older than this check the 'Updates Changelog' in the 'News' board on the forum ***

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  • Melo: Have a great night man
    Today at 04:51:26 am
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    Today at 12:35:59 am
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    Today at 12:06:11 am
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    Yesterday at 03:14:44 pm
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    Yesterday at 02:43:53 pm
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