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CIT CnR/MW/Some RP | cit2.net
Players: 883/2000
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* Board Stats

  • stats Total Members: 24342
  • stats Total Posts: 1286772
  • stats Total Topics: 96436
  • stats Total Categories: 5
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  • stats Most Online: 1431
01 08, 2014, 09:25:31 pm by Arran | Views: 5477 | Comments: 103

I've been thinking about this a lot recently and I've realised that the bottleneck in development isn't me, but the suggestions. I look at IGF and can't see any topics that make me think "That's good, it's worth making and it'd definitely make the server more enjoyable" it's almost as if the community have lost the ability to come up with new ideas, we've had hundreds of updates in the last year but really, has the server changed at all in the last year? Well the player count hasn't, if anything it's worse, it seems that the only thing the community can suggest is little tweaks and utility additions and when crap like this gets the most votes you know something is seriously wrong.

So I was thinking, how about open the board to everyone? The suggestions wouldn't be any better though, there would be just more of them and more useless posts. So what are we going to do? I could just script what I want but that doesn't always work out well and as if having to make the stuff isn't hard enough I have to come up with all the ideas too? Then I thought, it'd be cool if someone actually reviewed the server as if it was a computer game or a movie.

A review would be much better than individual suggestions because individual suggestions never mention the root cause of the problem. For example there's a suggestion to allow you to cancel making drugs with a drug lab and the suggestion makes sense but what if all it doe...
27 07, 2014, 11:48:21 am by Arran | Views: 2206 | Comments: 19

Whichever gets the most votes, wins. Each player has a vote, so nobody can complain about the result.

If yes wins then nothing changes.

If no wins then RPGs will no longer be sold. However the already bought RPGs will remain and will not be restricted as LV doesn't do restrictions which make things "useless".
Pages: [1] 2

* Changelog

Wednesday 27th August 2014
- Cherry promoted to L5. (L5 Staff)
- Created 60 zones in down town SF near SFPD. (CITy Engineers)
- Created 46 zones around SF submarine dock. (CITy Engineers)
- Created 3 small zones in the limited space at SF Docks. (CITy Engineers)
- Made it specifically against rule #4 to sell CITy zones for profit. (Arran)
- Created 19 new zones at the car driving school in San Fierro (CITy Engineers)

Tuesday 26th August 2014
- Created 16 CITy zones at Ocean Docks and 4 CITy zones next to FFH hood. (CITy Engineers)
- The construction site in Little Mexico has been cleared, 9 zones have been placed there which can be purchased by players and they can build there. Excellent for making a group base! For more information do: '/cityhelp' (CITy Engineers)
- Fixed the low FPS that CITy shaders caused. (Arran)

Monday 25th August 2014
- Removed the Limo Driver job and made it so any Limo Driver stats are passed onto the Taxi Driver job. (Arran)
- Removed lumberjacks having to craft trees into wood, cutting down a tree will now give you money. If you have trees do '/currenttrees' and it will be converted into money for you. If the job is under or over paid compared to other jobs, report it on the forum. (Arran)

Sunday 24th August 2014
- Created 'Police Chief' and 'Criminal Boss' forum member groups. Also made certain people moderators of that group which means they can add and remove people from the group themselves. (Arran)
- Reduced the pilot cargo loading times and increased pilot pay by 25%. (Arran)
- Kokolacio added as trial staff. (Staff Team)

Saturday 23rd August 2014
- Added an image above mod shop and Pay 'n' spray markers. (Cheeze)
- Made lumberjack turn trees into wood instantly instead of it taking ages. (Arran)
- Added armor and health pick-ups to Law Farm. (Arran)
- Added a 5 second repairing animation when using repair kits as players especially criminal truckers were using them to be unstoppable. (Arran)
- Added a new job to the Police Service team called SWAT Officer which can be found at the end of LSPD garage. It requires 500 arrests but gives everyone access to the SWAT uniform and some SWAT vehicles. (Arran)
- Made the CITphone send money app. automatically add commas to the number to make it much harder to enter the wrong amount so for example 1000000 will appear as 1,000,000 (Arran)

Friday 22nd August 2014
- Copied the 'Squad' system but renamed it to 'Unit' and set the max member count to 8. Unit GUI is accessible with F3. All money earned by members of the unit are shared equally with the other members. This is especially useful for police and criminals that want to do team work with their friends. For example 4 police create a unit and work together, if one of them gets a jail, they'll all get 25%. (Arran)
- Moved the squad GUIs to F6 along with the group GUIs as we've ran out of buttons for new stuff. (Arran)

Thursday 21st August 2014
- Added 8 mod shops and 4 Pay 'n' Spray around SA. (Brian + Cheeze)
- Added blips for fisherman sale markers. (Cheeze)
- Made it so police can recover police vehicles to themselves when they're near a police station. (Arran)
- Made it 100% easier to get promoted as Pilot. (Arran)

Wednesday 20th August 2014
- Made it so the police can get involved in the hijacker activity, they have to deliver it to another location to criminals. (Arran)

Tuesday 19th August 2014
- Mike added as trial staff (Brian)
- Nightwolf passed his 2 months trial staff period (Brian)
- Turismo promoted to L3 (Brian)
- Lil'GirlY added as trial staff (Brian)
- Fixed Masks causing horrible shadows in minimap (Brian)
- Added that over-used Anonymous mask to /viphats (Arran - Brian)

Monday 18th August 2014
- Reached a concurrent player peak of 1400.
- Fixed CIT-Bot not working with 64 bit server. (Cheeze)
- Made it so anyone can recover pedal bikes to themselves. (Arran)
- Fixed CIT-Bot not being able to join IRC. (Cazomino05)

Sunday 17th August 2014
- Lowered jail times by 20% and lowered the jail fine cost by 20% (Arran)
- Added a new DL2 feature: '/rt' which saves you having to go to a rapid transport marker, only works outdoors and on foot. (Arran)
- Lowered the not being able to receive money limit from 72 to 24 hours and made it so they can receive up to $250,000 before they have 24 hours of play time. (Arran)

Saturday 16th August 2014
- Fixed water shader #2 not working. (Cheeze)
- Made the 'Game Features' board accessible to everyone, removed counting posts due to the amount of useless posting however the rules still remain at blatant useless posting will be punished. (Arran)

Friday 15th August 2014
- Added sound effect and falling tree to lumberjack. (Cheeze)

Wednesday 13th August 2014
- Saved some FPS-lag by removing objects in PDR. Started with removal of barriers for the outnumbered team that keeps attacking cops from behind. (Brian)
- Added new CB skin, different from the cop skin I added few days ago. (Brian)

Monday 11th August 2014
- Fixed all reported bugs. (Arran)
- Added 15 new races to the racing script. (RabbidRabbit)
- Removed all hoods blips from LS. If you want your group name in LS, remove your base in LV and request an interior in LS. (Brian)
- Modified textures of skin ID 10 making it available to all Police Officers. FBI automatically received a shader on that skin since it was added only for them. (Brian)
- Added a new skin for Police Chief and Police Detective (Brian)

Saturday 9th August 2014
- Reduced country rifle damage from 60 to 50. Increased the magazine size from 10 to 20. (Arran)

Thursday 7th August 2014
- GuebraAnjo added as trial staff. (Staff Team)

Wednesday 6th August 2014
- Added a fourth turf to the oil derrick area in LV. (Arran)
- Added 'medic heals' to '/stats' and organized the stats into relevant categories. (Arran)
- Made the country rifle have a 10 round magazine and be able to move and shoot. Lowered country rifle damage from 75 to 60. (Arran)

Tuesday 5th August 2014
- Improving the Fisherman Job Stage Three: Instead of automatically being given fish and been able to idle for 10 minutes, if you want to make any money you'll have to concentrate. At the bottom center of your screen an image will appear, if it's a fish hold your 'turn left' key and if it's rubbish hold your 'turn right' key and as long as you hold the correct key you will catch something valuable this means that you don't have to catch any rubbish which means this job will pay about 25% more now. To prevent people holding the same key down forever, your net will be contaminated if you hold the wrong key and your net value will go down. (Arran + Keith + Daymian + Pablo)
- Added 'Mask: Mickey', 'Mario' and 'SWAT Helmet' to '/viphats' (Brian + Arran)
- Tuningshops: added 2 new wheels mods. (Brian)
- Araa added as Trial Staff (Staff Team)

Monday 4th August 2014
- Improving the Fisherman Job Stage Two: Made it so people who glue onto your boat can also fish. (Arran)
- Made handgun ammo for the colt 45 and colt 45 silenced in stock at ammunation so new players can buy it. (Arran)
- Removed the free vehicle spawner from Grove Street and replaced with with a vehicle buy marker as it will be much more useful for new players to buy a vehicle that will be with them forever and that they can recover to their position whenever they need. (Arran)
- Made the Faggio and Caddy only cost $5000 and made the Moonbeam cost $7500 as these will be vehicles accessible for new players. (Arran)

Sunday 3rd August 2014
- Added a 'Live Map' to the website. (MikeJones + Arran)
- Fixed all reported bugs. (Arran)
- Made it so that anyone can recover these 3 vehicles to themselves: Faggio, Caddy, Moonbeam. (Arran)
- Fixed being able to run into a safe zone to avoid death when hurt in the last 10 seconds. (Arran)

Saturday 2nd August 2014
- Improving the Fisherman Job Stage One: Created a fish population grid zone system, each zone has a certain amount of fish and you can stay in one place now but if the fish population drops to 25% you will have to find another area. The fish population will increase slowly over time. The fish population is server side which means if other players are fishing in an area, you'd do better finding some where else. (Arran)
- Fixed people not being removed from a paint ball game after they got shot. (Arran)
- Fixed the Bus Driver getting city route payment when doing the state route. (Arran)

Friday 1st August 2014
- If anyone's wondering, yes I did move some boards around on the forum. (Arran)
- Made country rifle bullets require 30% less resources to manufacture since nobody uses the country rifle any more. (Arran)
- Made some small mapping improvements to the hit area and added a transport marker to it. (Arran)
- Added 'Squad' to the 'Players Online' web page. (Arran)

Thursday 31st July 2014
- Fixed skin changes not being saved when you're in a job that doesn't have a job skin, though you will need to quit job before this fix will work for you. (Arran)
- Made it so vehicles in the event dimension can blow up. (Arran)
- Added a filter / search box to '/myhistory' (Arran)
- Removed '/banktime' and '/crimeventplayers' and added '/crimevent' which tells you time till event and player count also the medic count if it's an indoor event. (Arran)

Wednesday 30th July 2014
- Fixed news reporter never having enough work, by changing how it picks what players to mark. It now picks random players instead of just killers and victims. (Arran)
- Fixed Heroin and Steroids not being disabled when they should be during a duel. (Arran)
- Added 'donator' tab to 'J' chat interface. (Arran)
- Fixed being able to arrest in JFM and also fixed being able to arrest people that just appeared. (Arran)
- Added some masks to '/viphats' (Arran + Brian)

Tuesday 29th July 2014
- Modified the hit warehouse (accessible with '/hit 10000 warehouse') so that hits stand a chance of surviving longer than 15 seconds and made it a DL3 speaker placing zone. (Arran)
- Added 'emergency' to 'J' chat interface. (Arran)
- Added the ability to cancel repairing a vehicle by pressing the forwards key. (Arran)
- Disabled the thing that prevents you running and jumping for 750ms after being hurt, this change only applies to LV. (Arran)

Monday 28th July 2014
- Fixed med kits not working in vehicles. (Arran)
- Fixed not being able to tune cars due to a recently added error. (Arran)
- Fixed trucker trailers sometimes not being removed when they should be, which should fix trailers being left lying around in the road. (Arran)
- Made buying armor from a Boxville cost slightly more and use slightly less Iron. Also made it based the price and Iron consumption per armor point rather than some ranges which always cost you more if you had some armor on already. It's $17 per point so if you have 90 AP it would cost $170 to get 100 AP. (Arran)
- Made local chat bubbles, top middle text, bottom right text and ped target markers not visible when using '/cinemamode' (Arran)
- Tuningshops: added more realistic Offroad wheels model. (Brian)
- Tuningshops: applied new wheel mods on some ugly and unused GTA default rims models. (Brian)

Sunday 27th July 2014
- KerimChan and Keith promoted to L2. (Arran)
- Fixed truckers trailer always disappearing. (Arran)
- Made it so you can enter a criminal event even if you recently attended one, but you can't enter for 1 minute till after it opens so as to give others a chance to enter the event first. (Arran)
- Enabled dual Uzi and Tec-9 on the condition that you can't move left or right while shooting so you can't run around people because it's a lame abuse of lag. (Arran)
- Made the shotgun do 50% more damage, it might actually be worth using now. (Arran)
- Added a message when someone enters your vehicle as a driver. (Arran)
- Added '/detonate' to detonate satchels that way you don't need to have the detonator selected, if you bind it to a key for example to make your middle mouse button detonate satchels, do: '/bind mouse3 detonate'. (Arran)
- Disabled buying any more RPGs. (Arran)
- Added 'Car Show Area' to /'gps'. (Arran)
- Added a setting to '/settings' to change the color of 'Group Staff Chat'. (Arran)
- Fixed being able to make drug labs in criminal event areas that police can't get to. (Arran)

Saturday 26th July 2014
- Completely removed the time limit between buying RPGs. (Arran)
- Modified '/buyrpg' to '/buyrpg amount' where amount can be between 1 and 5. (Arran)
- Made it so you can apply a shader on Infernus. (Brian)
- Added a map blip on car show area in LS. (Brian)
- Enabled moving while shooting with minigun but made the movement slow. (Arran)
- Increased minigun damage by 10% to make it more balanced with other weapons. (Arran)
- Lowered the projectile freeze time to a point where it's not even noticeable. This means that you can spam satchels again in LV, like "old LV" / classic LV. Also you can't report people in LV that are killing from high roofs any more, in fact since there is no reason to make reports when in LV I've disabled '/report' when in LV if you see anything serious like cheating, report using the forum. (Arran)
- Re-enabled some restricted UTF-8 characters, watch out for "#6: Chat Misuse" though. (Arran)
- Fixed not being able to get wanted for aiming at police that are in vehicles. (Arran)

Friday 25th July 2014
- Removed "Do not turf from high unreachable roofs." from rule #8 as the script already prevents turfing from high places. (Arran)
- Added '/mark name' which marks and unmarks a player, (CITphone map app) (Arran)
- Made the pump action shotgun reload faster and increased move while aiming speed. (Arran)

Thursday 24th July 2014
- Made drug labs require 20 wood instead of costing $2000, though you'll need to go lumberjack because the current prices in F7 for wood ($450+) is ridiculous. Also increased the height limit so you can actually make drug labs in most of LS now. Also removed the 15 minute cool down time. Also added 'Drug Producer' to criminal experience system and made drug making give 50 experience. (Arran)
- [Forum] Added a signature height limit of 150 pixels. (Arran)
- Made the Raindance 70% bullet resistant. (Arran)
- Removed the 'message' button from CITbook, use SMS for private chat. (Arran)

Wednesday 23rd July 2014
- Disabled arresting in Jefferson Motel. (Arran)
- Disabled police being able to warp to Law Farm during PDR. (Arran)

Monday 21st July 2014
- Fixed event dimension freeze not working properly and fixed being able to use repair kits in events. (Arran)
- Made '/eject name' accept 1, 2 and 3 as a name, 1 being front passenger, 2 being left rear and 3 being right rear. (Arran)
- Made store robbery count as a violent crime, which means police can shoot store robbers. (Arran)
- Made the 'disable Arabic' and 'disable Chinese' setting apply to FMSG also. (Arran)

Sunday 20th July 2014
- Disabled being able to go on or off shift when in LV. (Arran)
- Added Female Pilot (87) and Male Pilot (61) to clothes shop, also made changing skins free since the $200 is pointless. (Arran)
- Moved 'Flaming' from rule #8 to it's own, new rule #12. The new rule says: "Do not flame / insult / offend people. Don't do it, ever." (Arran)
- Added a setting to '/settings' in the 'Miscellaneous' category called "Auto Jail Fine Max Payment". (Arran)

Saturday 19th July 2014
- Delivery Man has new skin shaders! To apply them type the command "/customskin yes Delivery Man" after taking the job. (Brian)
- KiLwa added as trial staff (Staff Team)
- Added Law Farm and Criminal Villa to '/gps' and added Law Farm to Rapid Transport. (Cherry + Arran)

Friday 18th July 2014
- Reduced FPS "lag" caused by objects placed in front of All saints Hospital (Brian)
- Allowed truckers to leave their vehicle without the mission being cancelled. (Arran)
- Fixed the text box in the 'Alliance' tab of 'J' not working. (Arran)
- Fixed not getting criminal XP when killing police. (Arran)
- Updated ingame rule 10 and forum rule 24 to: "CIT is a politics and religion free zone, keep real life arguments out of CIT!" (Arran)

Thursday 17th July 2014
- Amended the CIT Constitution, section 2, subsection 2 (Applications to join the staff team), by adding: "G) Voters can't vote yes or no because another voter had a reason to vote yes or no, your vote has to be based on your experiences and opinion of the applicant." and also adding "H) You can vote for a friend or group mate as long as your reasons for that vote are truthful." (Arran)
- Increased trucker pay by 100% (+51 votes) (Arran)
- Disabled criminals being able to enter LSPD and SFPD. (Arran)
- Updated /eject player to accept partial player names and so that you can use it to detach glued players. (Arran)
- Updated the CITphone SMS player search box to also search player account names so if you know somebodies account but not their name, you can enter their account into the search player box and if they're online somebody will be in the list. (Arran)
- Added Flint Range Farm, the large field grows default cash crop and the 2 smaller fields grow hemp and herbs. (Arran + Brian)

Wednesday 16th July 2014
- CIT now has a constitution! To read it go to the forum and check the news board. (Arran)

Sunday 13th July 2014
- Gave Staff and State Officials access to deploy any barrier with any job. (Arran)
- Removed skin selection from Trucker, Pilot and Bus Driver, you can now use your own skin. (Arran)

Saturday 12th July 2014
- Added a setting to '/settings' in the 'Chat and on screen' category called 'Disable Chinese' which means that Chinese local chat messages will be ignored, useful for all of us who can't read Chinese. (Arran)
- Made healing restrictions apply to getting armor from a Boxville. (Arran)
- Increased movement speed when aiming with the SPAS by 50%. (Arran)
- Disabled bullet and car smoke as these effects lower your frame rate. (Arran)

Friday 11th July 2014
- Added a boat repair marker at the West San Fierro docks. (Arran)
- Made it so News Reporters can enter Mount Chilliad mine. (Arran)
- Increased the ping limit sample range from 5 times once every 5 seconds to 15 times every 5 seconds meaning you're less likely to get kicked from a ping spike. (Arran)
- Made it so anyone can modify a vehicle in mod shop even if you're not the owner so that people can continue to modify cars for people as a business. (Arran)
- Made it so both partners must do '/havesex' within 10 seconds of each other to have sex. (Arran)
- Removed '/gomedic' added '/go medic' (Arran)
- Using the chat to impersonate an admin in anyway ie; Quad spacing the chat to the next line and inserting an admins name is prohibited and will get you punished. (Staff Team)

Thursday 10th July 2014
- Changed the FMSG chat text color from white to white with a hint of blue so you can tell whether a message goes onto a second line. (Arran)
- Completed script CPU usage optimizations. (Arran)
- Zergad added as Trial Staff (Staff Team)
- Moved delivery man job to a new area. Find it in /gps panel. (Brian)
- Hotring Racer (ID 494) is now Yakuza Stinger from GTA III (Brian)

Wednesday 9th July 2014
- L2. Deadly promoted to L3
- L1. ProTo, Pablo, BoDy and Ramy passed Trial, promoted to L2

Tuesday 8th July 2014
- Just so you all know there won't be any updates for about 2 to 5 days because I'm currently going through all the existing resources making small optimizations and there will be bugs that need fixing too. (Arran)

Sunday 6th July 2014
- Fixed criminal total reputation not increasing. (Arran)
- Fixed weapon binds not working if you didn't have one of the weapons for that key. (Arran)

Saturday 5th July 2014
- Fixed police not being able to hurt paramedics that are healing wanted criminals. (Arran)
- Added '/go bus driver', '/go delivery man', '/go fire fighter', '/go waste collector', '/go taxi driver', '/go limo driver', '/go lumberjack', /go news reporter', '/go street cleaner', '/go iron miner', '/go pilot', '/go trucker', '/go farmer', '/go fisherman'. (Arran)
- Removed '/gocop' added '/go police officer', '/go police detective' and '/go traffic officer' (Arran)

Friday 4th July 2014
- Added /gsc message (Group staff chat) to use group staff chat you must first give the rank permission. (Arran)
- Added 11 boat recovery points as there only used to be 1. (Arran)
- Made it so the pilot of a Raindance can use /drop so that anybody glued to the vehicle will fast rope down. (Arran)
- Created a new category in '/settings' called 'Chat Colors' where you can change the FMSG, Room, Group and Squad chat colors. Leaving them blank will use the default color or the color picked by the owners. (Arran)
- Added a new column to the CITphone mark players grid. When you mark a player the column will change from 0 to 1, meaning that if you click on 'Marked' column header twice, all of the marked players will appear at the top. (Arran)
- Fixed Cargobob not being visible from high distances. (Backsage)
- Forum: in game supporters can become moderators of General Support / Questions board. I removed everyone from moderators list except 2 staff members. (Brian)
- Added a mod that allows you to paint SWAT Tank and FBI Truck. (Brian)

Thursday 3rd July 2014
- Added '/sms name message' and the name argument accepts a partial name meaning instead of putting a full name like"[AXA]TedFred|SQD" you could just put "tedfred". (Arran)

Wednesday 2nd July 2014
- Lelouch and Jamie promoted to L4 (Staff Team)
- Added 'Marriage Partner' to '/stats' (Arran)
- Made it so that if someone sends you an SMS, they will receive your reply even if they have it set to friends only. (Arran)
- Made it so criminals must aim at police for 2 seconds before getting wanted for threatening an officer. (Arran)
- Made it so police can't be hurt by unwanted players. (Arran)
- Made the CITphone car radio play for anyone glued to the vehicle rather than just the occupants. (Arran)

Tuesday 1st July 2014
- Made repair kits correct the rotation of a vehicle so it's on it's wheels. (Arran)
- Removed vehicle tuning markers. Added "Tune Vehicle" button to mod shops. (Arran)
- Removed the helicopters that paramedics can spawn as they don't need them but are constantly landing them on the road. (Arran)
- Wiped the chat rooms since 99% of them were empty and unused, also fixed not being able to delete rooms. (Arran)
- Made the DFT-30 70% bullet resistant and made it so that players glued to a vehicle counted as occupants and therefore the vehicle would take damage if a wanted player was glued to a vehicle. (Arran)

*** For updates older than this check the 'Updates Changelog' in the 'News' board on the forum ***

* Shoutbox

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